Dear Candidate,
SuperDNA 3D Lab is hiring a texturing Artist for 3D product development.
Job Title: 3D Texturing Artist – Substance Painter
Experience: 2+ Years
Department: Texturing
Type of employment: 3 Months Contract
Location : Remote
Responsibilities:
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Create high-quality PBR materials and textures using Substance Painter.
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Texture real-time 3D assets using references and maintain quality standards.
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Work with the Modeling team to ensure assets meet the real-time pipeline requirements.
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Implement feedback and revisions from Leads/Supervisors.
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Troubleshoot texturing and technical issues.
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Follow production schedules, deadlines, file structures, and naming conventions.
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Maintain and develop the material/texture library.
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Collaborate with the team and share knowledge to improve workflows and asset quality
Required Skills:
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2+ years of hands-on experience with Substance Painter.
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Good knowledge of PBR texturing, UVs, and material creation.
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Proficiency in Adobe Photoshop.
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Good understanding of real-time asset workflows.
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Strong attention to detail and ability to meet deadlines.
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experience in Blender, 3ds Max & V-Ray
Good to Have:
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Knowledge of Blender,3ds Max, V-Ray, Substance 3D Painter and Adobe Photoshop.