Design and model 3D game assets including characters, environments, props, and UI elements
Improve existing assets and visuals to match current design goals and performance needs
Collaborate with developers and game designers to ensure assets integrate smoothly into gameplay
Optimize models for performance across devices without sacrificing visual quality
Take feedback and iterate quickly to match evolving project requirements
Minimum Years of Experience: 3-4 Years
Proficiency in tools such as Blender, 3ds Max, Maya