We are Looking for 3D Artist...
Responsibilities
Create high-quality 3D models for games and real-time applications. Perform UV unwrapping and prepare assets for texturing. Create PBR textures and materials for game-ready assets. Develop hard-surface models with clean topology. Optimize models for real-time performance, including low-poly asset creation. Build and maintain procedural shaders in Blender (Shader Nodes). Ensure assets meet technical and artistic quality standards. Collaborate with developers and designers to integrate assets into game engines.
Required Skills:
Proficiency in Blender (preferred) or Unity.
Strong understanding of:
3D Modeling.
UV Unwrapping.
Hard Surface Modeling
Must have experience with Blender Procedural Shaders (Shader Nodes).
Experience with Blender Geometry Nodes.
Pay: ₹25,000.00 - ₹30,000.00 per month
Benefits:
Work Location: In person