We are looking for a talented 3D Artist with 2–3 years of experience in Blender to create
high-quality, optimized assets for XR (VR/AR/MR) applications.
Key Responsibilities
- Create high-quality 3D models, environments, props, and assets in Blender.
- Develop optimized, game-ready assets for XR platforms.
- Perform UV mapping, texturing, lighting, and light baking entirely in Blender.
- Optimize models, textures, and materials for real-time performance.
- Collaborate with developers to integrate assets into Unity.
- Leverage AI tools to improve workflow efficiency, concept generation, and asset creation.
Required Skills
- 2–3 years of professional experience as a 3D Artist.
- Strong expertise in Blender.
- Excellent modeling, topology, UV mapping, and texturing skills.
- Strong understanding of lighting and light baking.
- Experience creating optimized assets for XR/VR applications.
- Good understanding of real-time rendering and performance optimization.
- Familiarity with Unity asset pipelines.
- Proficiency with AI-powered creative tools for enhancing productivity and workflows.
Good to Have
- Experience with Character Creator for character creation and customization.
- Basic knowledge of animation, rigging, or Geometry Nodes.
Pay: ₹30,000.00 - ₹50,000.00 per month
Application Question(s):
- How many years of professional experience do you have with Blender?
- How many XR/VR/AR projects have you contributed to?
- Please mention your current Salary.
- Have you used Blender for UV mapping and texture baking?
Work Location: In person