We are looking for a motivated and detail-oriented VR Developer with 2–3 years of experience in Unity and real-time applications. The ideal candidate should have experience in VR development, Unity, C#, 3D asset integration, and basic 3D art workflows. Candidates should be eager to learn new technologies, including API integration and backend communication, and be able to adapt to project requirements.
Main Role – VR Developer
- Develop VR applications using Unity and C#.
- Integrate and optimize 3D assets for VR and real-time applications.
- Implement VR interactions, UI, gameplay logic, and training workflows.
- Integrate REST APIs and communicate with backend services for login, analytics, and data management.
- Debug and resolve issues related to Unity, VR, and API integration.
- Optimize applications for performance on PCVR and standalone VR devices.
- Work closely with designers, 3D artists, QA engineers, and backend developers.
- Participate in code reviews and follow coding standards and best practices.
- Demonstrate a strong willingness to learn new technologies, APIs, SDKs, and project-specific workflows.
- Take ownership of assigned tasks and deliver them within project timelines.
Secondary Role – 3D Artist
- Create optimized low-poly 3D models for real-time applications.
- Develop mechanical and hard-surface assets.
- Create PBR textures and materials.
- Produce basic object animations and simple rigging.
- Import and integrate assets into Unity.
- Optimize models, textures, and scenes for VR performance.
Required Skills
- 2–3 years of experience with Unity and C#.
- Experience developing VR applications.
- Knowledge of Unity XR, OpenXR, or Meta XR SDK.
- Basic understanding of REST APIs, JSON, and HTTP requests.
- Strong problem-solving and debugging skills.
- Experience with Git or other version control systems.
- Good communication and teamwork skills.
- Ability and willingness to quickly learn new technologies, tools, SDKs, and APIs.
- Basic knowledge of Blender or Autodesk Maya is an added advantage.
Preferred Qualifications
- Experience in VR training or simulation projects.
- Knowledge of API integration and backend workflows.
- Experience with Unity optimization and performance profiling.
- Familiarity with Agile development practices.
- Exposure to shader basics and asset optimization techniques.
Nice to Have
- Experience with Meta Quest or other VR headsets.
- Knowledge of multiplayer frameworks (Photon or similar).
- Experience with CAD-to-Unity workflows.
- Understanding of UI/UX for VR applications.
- Basic knowledge of Python, Flask, or other backend technologies is an added advantage.
Location - Tidel Park, OMR, Chennai
Job Type: Full-time
Pay: ₹25,000.00 - ₹30,000.00 per month
Work Location: In person