Job Description:
Must have C++,WebRTC M100+,CMake 3.25+,DXGI (Win),AVFoundation (macOS),Windows 11 OS,macOS Sonoma+-3 Years of experience
Position Overview
We are Building a cutting edge Ultra Low Latency Streaming platform (For Cloud
Gaming & VDI) for Vendor Neutral OS and Hardware.
Core Responsibilities
● Architect and implement accelerated media pipelines using C++20/23 with
modern tooling
● Develop & Maintain WebRTC/FFmpeg solutions with hardware acceleration
(AV1, VP9, H.265)
● Build cross-platform desktop capture (Windows DWM, macOS CoreGraphics,
Linux PipeWire)
● Design real-time networking systems with QUIC, WebTransport, and low-latency
protocols
● Implement algorithmic optimizations for video encoding, decoding and other
pipelines
● Write production-grade code with modern C++ (concepts, coroutines, modules)
● Optimize for core OS internals - Windows kernel APIs, Linux io_uring, macOS
Grand Central Dispatch
Required Technical Expertise (Must-Have):
- 3-5 years production C++14/17/20 experience
- Modern tooling: CMake 3.25+, Conan 2.x, vcpkg
- WebRTC M100+, FFmpeg 7.x with NVENC/QuickSync
- Desktop capture: DXGI (Win), AVFoundation (macOS), PipeWire (Linux)
- 2/3 platforms: Windows 11, macOS Sonoma+, Ubuntu 24.04+
Pay: ₹1,900,000.00 - ₹2,000,000.00 per year
Work Location: In person