Role Summary:
We are looking for a Technical Artist specializing in Unreal Engine / Unity to create interactive 3D applications, games, and immersive experiences. The role combines game engine development, CG content creation, motion graphics, and technical implementation to deliver visually engaging experiences.
Key Responsibilities:
- Develop interactive applications, games, demos, and UI experiences using Unreal Engine and Unity.
- Create motion graphics using After Effects.
- Build and optimize 3D assets, environments, animations, and renders using Maya or Blender.
- Implement gameplay logic, interactions, UI systems, and animations using Unreal Blueprints or Unity C#.
- Integrate third-party APIs and external data sources into interactive applications.
- Export and manage depth maps from CG elements.
- Collaborate with creative, marketing, and software teams from concept to final deployment.
Qualifications:
Required Skills:
- 2+ years experience developing projects in Unreal Engine or Unity.
- Strong knowledge of Blueprints (Unreal) or C# scripting (Unity).
- Experience creating interactive experiences, games, simulations, or AR/VR applications.
- Proficiency with Maya or Blender for asset creation and 3D workflows.
- Experience with materials, lighting, cameras, animation, and particle/VFX systems.
- Working knowledge of After Effects for motion graphics.
- Ability to combine artistic creativity with technical problem-solving.
- Strong portfolio demonstrating interactive projects.
Preferred Skills:
- Python, JavaScript, or C++ knowledge.
- Experience with shaders/material systems.
- Understanding of stereo 3D, depth maps, AR/VR/XR, or immersive displays.
- Optimization experience for real-time applications.`