Mid-Level CGI Artist – Texturing, Lighting & Retouch Artist
Job Summary: We are seeking a talented and detail-oriented Mid-Level CGI Artist – Texturing, Lighting & Retouch Artist to join our creative team. The ideal candidate should possess strong visualization skills, a keen eye for realism, and hands-on experience in texturing, lighting, rendering, and post-production workflows. This role requires the ability to create high-quality, photorealistic visual assets for products, interiors, exteriors, environments, and marketing content while maintaining consistency with project and studio standards.
Key Responsibilities
- Create physically accurate materials and textures using PBR (Physically Based Rendering) workflows.
- Develop realistic lighting setups to achieve high-quality visual outputs and photorealistic renders.
- Demonstrate expertise in shading, material creation, rendering, and visualization techniques.
- Perform UV unwrapping and maintain clean, optimized UV layouts for efficient texturing and rendering.
- Produce high-quality renders for products, architectural spaces, and environment visualizations.
- Refine and optimize lighting, texturing, shading, and material setups to enhance realism.
- Carry out image retouching, color correction, and post-production work to improve final deliverables.
- Ensure consistency in visual quality, project standards, and brand guidelines across all outputs.
- Manage project timelines effectively and deliver work within deadlines.
- Collaborate closely with modeling artists, creative leads, and production teams to achieve project objectives.
Software Requirements
- Autodesk 3ds Max (Mandatory)
- V-Ray (Mandatory)
- Adobe Photoshop
- KeyShot or similar rendering engines
Requirements
- 2–5 years of professional experience in texturing, lighting, rendering, or CGI visualization.
- Strong understanding of PBR workflows, shading techniques, rendering pipelines, and optimization.
- Good knowledge of UV unwrapping, material creation, and rendering best practices.
- Understanding of post-production, image enhancement, and retouching workflows.
- Strong portfolio showcasing photorealistic texturing, lighting, and rendering projects.
- Excellent eye for composition, detail, realism, and visual storytelling.
Pay: ₹30,000.00 - ₹40,000.00 per month
Benefits:
Application Question(s):
- Do you have experience of lighting, texturing, shading, and material setups to enhance realism?
- Do you have ability to create high-quality, photorealistic visual assets for products, interiors, exteriors, environments, and marketing content while maintaining consistency with project and studio standards?
- You have excellent hands on 3DS Max and Vray ?
- Portfolio is must. Please verify that your portfolio should be attached in resume.
Education:
- Secondary(10th Pass) (Preferred)
Experience:
- 3ds Max: 2 years (Required)
- Vray: 2 years (Required)
Work Location: Remote