Our Artists are responsible creating a variety of 3D effects for advertising and digital projects.
Responsibilities:
- Create high end textures for characters and environmental assets
- Create efficient UVs with UDIM workflow
- Coordinate with leads and look development team to achieve quality output
Requirements
- 4+ years of experience as Texturing artist
- Knowledge of Maya, Zbrush, Mudbox, Mari, Photoshop, Arnold render
- Shading and painting skills with good sense of colours to generate quality renders
- Understanding of current CG / VFX production pipelines with a focus on Texrturing, lighting and FX
- Coordinate with leads and supervisors for the smooth flow of the assets
- Eager to adapt and learn the latest technological advancements in Texturing
- Self-motivated, strong communication skills and a team-player